Tuesday, January 29, 2008

Review Cooking Mama Cook Off

Features Cooking Mama Cook Off
* The Wii Remote is your ultimate cooking utensil, putting you in total control of the cooking action as you chop, grate, slice, stir, roll and much more
* Create 55 real world dishes from 10 different nations, in a series of Cook Off challenges
* Adjust your timing and make decisions on the fly, to ensure each dish comes out right
* Win seasonings, small utensils&other items that bring your kitchen to life
* Earn bronze, silver, and gold medals from Mama based on the quality of your cookingDetails Cooking Mama Cook Off
* Shipping: This item is also available for shipping to select countries outside the U.S.
* Weight: 2 pounds
* Media: Video Game
* Release Date: March 20, 2007

Description Cooking Mama Cook Off
Amazon.com

After her initial DS debut, Mama is whipping up some kitchen competition by pitting chef against chef in Cooking Mama Cook Off – a unique 2 player family game designed specifically for the Wii home video console. Step-by-step, recipe-by-recipe, help Mama cook international dishes from 10 different nations and watch as the realistic foods actually change in appearance based on your actions!

FEATURES
* The Wii Remote is your ultimate cooking utensil, putting you in total control of the cooking action as you chop, grate, slice, stir, roll and much more! Hold and point it in many different ways depending on the task (i.e. upright to mash potatoes, lengthwise to fry in a pan, etc.) to get the real sensation of cooking in a kitchen!
* All-new Cooking Challenge Mode lets you and a friend go head-to-head in the ultimate multiplayer cook off to determine who can cook the fastest with the fewest mistakes.
* Create 55 real world dishes from 10 different nations: Japan, America, France, India, Mexico, England, China, Spain, Germany and Italy. You can even make desserts like cream puffs and pudding too! From hot dogs to pan fried crab to bouillabaisse, Cook Off challenges you to make it all!
* Realistic graphics with real-time effects make you feel like you’re actually cooking. Adjust your timing and make decisions about your next course of action based on what you see on screen (i.e. if food is starting to look burned, quickly remove it from the burner, etc.).
* Keep your kitchen fancy and fresh by earning items that bring your kitchen to life (i.e. seasonings, small utensils, etc.).
* Earn bronze, silver, and gold medals from Mama based on the quality of your cooking.
* Practice mode allows you to fine tune your cooking skills without being judged. Recipes progress from simple to complex, from small to large dishes, so do your best to meet Mama’s expectations as you unlock new dishes.

Description Cooking Mama Cook Off
Cooking Mama: Cook Off
is a unique 2 player family game designed specifically for the Wii. Mama is whipping up some kitchen competition by pitting chef against chef! Help Mama cook international dishes from 10 different nations and watch as the realistic foods actually change in appearance based on your actions! Practice mode lets you fine tune your cooking skills without being judged Keep up with recipes as they progress - from simple to complex, from small to large dishes you'll unlock

Not so hot..., January 6, 2008
By C. E. Mason "Caitlin E." (Boston, MA)

Fun:2.0 out of 5 stars
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You'll have to pardon the pun of a title, but honestly, Cooking Mama Cook Off did not meet my expectations. I own "Cooking Mama," and "Cooking Mama 2: Dinner With Friends" for the DS, and I enjoy them very much. The DS versions are addictive little games that, as a woman who believes my place to be very much outside of the kitchen, I am a little ashamed to admit I like so well. But, well, I do. So when I finally scored a Wii for Christmas this year (thanks, Dad!), I was super excited to try out "Cooking Mama" for it. And I just didn't love it. In fact, I really didn't even like it. I just feel like the delicate art of cooking requires the steadier hand using a stylus, not a Wiimote - it's a bit too jerky for what needs to be accomplished with Cooking Mama Cook Off.
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Very unusual video game, December 30, 2007
By C. Gullen "Film & Media PhD Student" (Michigan)

Fun:3.0 out of 5 stars
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I've played some weird games before, but Cooking Mama Cook Off one really takes it. Like other reviewers, I must concur that "mama" is almost completely unintelligible. At first my wife and I thought she was actually speaking Japanese, but it turns out it's just English in a very thick accent. The music to the game is so annoying I just know it's going to pop up in a dream at some point. The game itself is far more difficult than others will lead you to believe and has you twisting, tilting, stirring and doing just about everything else with the Wii remote. Many of the challenges don't seem to be graded fairly and the scoring system makes no sense at all. In addition, you'd think they'd come up with a more exotic or interesting American dish than "popcorn", come on, our cuisine isn't that insipid. All in all, Cooking Mama Cook Off is great for a rental and a ton of laughs, rent it when you have company over and it's a real hoot, just don't spend $50 on it unless you really want to perfect the video game method of cracking eggs and using a rolling pin. (More Games…)

By Andra Slosser "I am Nick Soria" (Grand Ledge, Michigan United States)
Fun:4.0 out of 5 stars
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I like Cooking Mama Cook Off, but on the Wii, it's a little difficult. The Wii controls take some getting used to, and there are some parts that are very tedious and difficult, such as peeling veggies. The voice overs are kind of odd sounding because they're not spoken by a native speaker of English. Cooking Mama Cook Off is cute and fun though. So if you like the Cooking Mama series buy this, but you should be skilled with the Wii mote. (More Games…)

Rental OK, but I would not recommend buying it., December 19, 2007
By K. Kishan "Sai" (Bay Area)

Fun:2.0 out of 5 stars
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As many people wrote, Cooking Mama Cook Off is both interesting and frustrating. Some actions are very easy to perform (like breaking eggs) and some are frustrating (peeling vegetables). There are too many instructions to read before you go to a mini-game, which rules out kids who are not comfortable reading yet. Some of the mini-games are very difficult to understand because there are no instructions on how to do some or in which order to use the ingredients. Moreover, once you complete playing all the games (would take not more than 2 hours), there is no more novelty. For these reasons, I recommend renting Cooking Mama Cook Off. (More Games…)

Family Fun, November 24, 2007
By Carolyn Moretti "Carolyn" (New York)
Fun:5.0 out of 5 stars
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Cooking Mama Cook Off is fun and easy enough for anyone to use. I've had family members from 50 to 4 play this game and they all laugh and tell me how much they love it. Of course this isn't your average video game - it doesn't have any blood and gore, no RPG aspects,but it's still so much fun! It sounds like a silly concept because you could always go to the kitchen and cook a meal, but for parents who don't want their kids around heat or families that just want to have a good time and not worry about points and HP, then Cooking Mama Cook Off is the game for you! (More Games…)


Monday, January 28, 2008

Review Tiger Woods PGA Tour 08


Features
* Confidence Is a Factor—The all-new Shot Confidence feature uses factors from your previous rounds—including club selection, lie, hole, and more—to determine your confidence heading into each shot.
* Stay Cool Under Pressure—Four new taunting mechanisms allow players to throw each other off their game. Will you choke and miss the eagle putt, or sink it and seal the victory?
* PGA TOUR Mode—Build a golfer from the ground up in the most in-depth Career mode ever. Go from an inexperienced rookie to a crafty TOUR veteran on your way to becoming the world’s most dominant golfer.
* FedEx Cup Playoff Courses—Experience the all-new FedEx Cup championship format by playing a dream round at Westchester Country Club, TPC Boston, Cog Hill, and East Lake.
* Take on the Most PGA TOUR and LPGA Tour Pros—Featuring the greatest PGA TOUR and LPGA Tour pros, including Tiger Woods, John Daly, and Vijay Singh, plus Annika Sorenstam, Natalie Gulbis, Christie Kerr, and Morgan Pressel.

Details
* Shipping: Tiger Woods PGA Tour 08 can only be shipped to the 48 contiguous states. We regret it cannot be shipped to APO/FPO, Hawaii, Alaska, or Puerto Rico.
* Weight: 3 pounds
* Media: Video Game
* Release Date: August 28, 2007

Description
You’re facing a long putt for par on the 17th hole with Tiger Woods clinging to a one stroke lead. You’ve been in this position before, but that doesn’t matter now. Or does it? Whether you play it safe or go for broke, Play with Confidence in Tiger Woods PGA TOUR 08. The all-new Shot Confidence feature uses factors from your previous rounds—including club selection, lie, hole, and more—to determine your confidence heading into each shot. Play with the confidence of a pro as you battle the best golfers from the PGA TOUR and LPGA Tour on the most courses ever in your quest for the coveted FedEx Cup Championship.

Description
Take on the world in Tiger Woods PGA TOUR 08. For the first time ever, every portion of your game is recorded?from the first tee box in PlayNow mode to your final putt in a FedExCup tournament. Post your most amazing?and unthinkable?performances on EA SPORTS GamerNet, a revolutionary interactive gaming hub that hosts user-created content online. Set the bar high by posting your top moments or take on challenges set by others to determine who truly is the world's greatest golfer. Whether you're uploading an unbeatable round or the craziest shot, take the world by storm with GamerNet and Tiger Woods PGA TOUR 08.


NOT SO GOOD, December 19, 2007
By Angela J. Ortiz "gamer52" (Arkansas)

Fun:2.0 out of 5 stars
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Tiger Woods PGA Tour 08 has very good graphics but the sensitivity is awful. its hard to aim the wii remote straight so the ball doesn't go to the right or left
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tiger woods golf game for WII, December 11, 2007
By Diane Hoffman (Bradford, MA.)

Fun:5.0 out of 5 stars
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bought Tiger Woods PGA Tour 08 for my daughter's boyfriend. He asked for it and i know he will enjoy playing this game.
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In the stores for $50 so don't know why Amazon is only selling used, November 30, 2007 By Blair "masterblair" (West Hollyweird, CA USA)
Fun:4.0 out of 5 stars
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Just a note that this is in the stores now and don't know why Amazon is selling it used at very high prices. I found the game great and challenging. 07 version was good, but Tiger Woods PGA Tour 08 is fine tuned and better so if you are looking to start out somewhere...this would be where you go. (More Games…)


If you love golf, get this game., November 11, 2007
By DannyC "Danny" (GA United States)

Fun:5.0 out of 5 stars
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I have played golf video games for the past 20 years and none of them could really hold my attention more than a week or so. Then came the Wii with motion sensing capabilities and now I play this game every time I get a spare monument. If you like golf, get Tiger Woods PGA Tour 08. It is the closet thing to actually playing that you can buy right now. Plus, you get to play top PGA courses, and feel like you are there.
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Maybe next time there will be better sensitivity, November 10, 2007
By Eric Gibbs "Big Shtank" (Phoenix, AZ)

Fun:5.0 out of 5 stars
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I don't know who's complaining about graphics, but those who are need to get a life. Graphics are great on the wii. It's like a PS2. I didn't own the 07 version, but from what I've read, if you own that, don't but this version. If you don't, buy Tiger Woods PGA Tour 08!!! This was my first Wii game outside of wii sports. I love the graphics, love the gameplay so far but I do have one major complaint. It deals with the sensitivity of the wiimote. I can not use both hands when using the wiimote with this game like a normal golf swing. If I do, 60% of swings are unregistered which is very frustrating. I end up using one hand only. My second complaint so far is the fullness of my swing. I only have to swing about halfway up to get full power, which throws off my accuracy in my head. I'd like an adjustment feature for swing motion on the next version. I barely have to do much for a 110% swing. With that being said, this is a million times better than any version of Tiger Woods Golf ever made. It annihilates my PC version of the game by far. Finally I can feel like I'm actually playing the game, rather than just sitting on my behind. I love it. I have no other complaints about the game. The Game Face is very realistic, but will probably take you about five or six edits to really get your game face correct. If you own a wii, and like golf, you must buy this game. It's as close to the real thing as you can get for now, until they improve the sensitivity or allow you to adjust swing motion in the future
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Sunday, January 27, 2008

Review The Legend of Zelda Phantom Hourglass

Features The Legend of Zelda Phantom Hourglass
* The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him to swing the sword.
* Players can even draw a path for his boomerang and send it flying into hard-to-reach targets.
* Players can stash the map on the top screen for quick reference or drop it to the touch screen to make notes, study enemies, or chart a path for their boat to follow while they man the cannons.
* Compete with a friend over a local wireless connection - Guide Link through special dungeons to capture the Triforce or command the forces that oppose him.

Details The Legend of Zelda Phantom Hourglass
* Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
* Weight: 3 pounds
* Media: Video Game
* Release Date: October 1, 2007

Description The Legend of Zelda Phantom Hourglass
The Legend of Zelda
: Wind Waker closed with Link and Tetra setting sail for waters unknown... but their story was just beginning, and it continues on the Nintendo DS. When a mysterious fog waylays their band of pirates and leaves Link alone on a strange island, an all-new adventure begins! ** Get in touch! All game control is via the Touch Screen, and the stylus makes controlling Link more natural than ever. Touch the screen to guide Link through the world, or sweep the stylus around him to swing his sword. You can even make notes on your map, chart routes for your boat, or draw paths for your boomerang! ** Adventure time! With Tetra missing, Link must enlist the aid of several fairies as he explores dangerous wilds, uncharted seas, and baffling dungeons. As he does, he meets an array of fascinating characters, hunts for powerful weapons, and collects sand for a mysterious artifact called the Phantom Hourglass. Over time, it will enable him to progress deeper and deeper into the ultimate dungeon. ** Link with a pal! Compete with a friend over local wireless or Nintendo WFC as you guide Link through special battle stages to capture Force Gems or command the forces that oppose him!

Description The Legend of Zelda Phantom Hourglass
The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost in a new adventure. Link and Tetra, the leader of a band of pirates, discover a ghost ship in dense fog. Link falls into the ocean when Tetra gets into trouble, and he wakes up alone on the shore of a mysterious island. Throughout the game, Link collects sand for his Phantom Hourglass, which allows him to explore deeper and deeper into a time-limited dungeon in his quest to find Tetra. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. The robust single-player adventure will have Zelda veterans and newcomers alike engrossed by the story as they move through the game with the stylus. A special two-player battle mode lets players connect locally or via Nintendo Wi-Fi Connection. One player controls Link as he tries to gather as many Force Gems as possible, while the other player manages the enemies who pursue Link. The replayability of these winner-take-all matches is virtually endless
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Fun sequel to one of the previous best, October 2, 2007
By AreYouKidding?

Fun:5.0 out of 5 stars
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It's been a while since I enjoyed a Zelda title on a handheld. This selection doesn't disappoint.I'm only a few hours in and I'm hooked. The story line, graphics, music and the characters are all excellent. This title, like Wind Waker, uses the cartoonish/younger set of characters versus the young adult set from Twilight Princess.For now, here is what I like and don't like. Of course, I'll update the review as I get deeper into the game.

Pros:
- Picks up where Wind Waker left off. A great story!
- Having the map on the second screen is brilliant. Being able to jot down notes on it is even better. This is by far the most useful tool in the game.
- You can save at any point in the game.
- Puzzle mix is pretty balanced. Nothing too simple and nothing aggravating to the point I want to put the game down. I really dig some of the creative elements they've added to the dungeons. That's all I'm saying; I don't want to give away any spoilers. :)
- The boomerang. I love drawing the path out on the screen. Not only is it used to complete certain actions/puzzles, it's a vital tool in fights. Tip #1: Go slow when drawing the path. If you hit walls or obstacles, the throw is not completed. Tip #2: You can hold down the left shoulder button to instantly switch to the boomerang. This is a great way to quickly arm it.

Cons:
- I feel like I'm always running out of "screen". This just boils down to the stylus control and limited real estate of the DS.
- Getting Link to "roll" is quite difficult for me. Others may have this move down. I'm still struggling.
- You can "fall" into water (you lose a heart piece) and off of cliffs. One stylus touch too far and Link can be sent flying off a cliff forcing you to start a map from where you landed. For me, that always seems to be the beginning. :)
- Other than accessing menus and flipping the screens, the direction pad is pretty much unused. In similar games, I prefer to use it for "moving" characters on screen. It was a little disappointing to see this left out. Not a deal-breaker, just nice to have.
- Using the microphone. I don't think you need to incorporate this into every game. It's great for its intended purpose, but frankly, I don't want to have to blow on my DS to make candles go out as part of a puzzle. Is there a button that will do the same? If there is, I haven't found it yet. I'm still blowing. Just a minor annoyance.So far The Legend of Zelda Phantom Hourglass is a lot of fun; more to come soon, if I ever put this thing down.The game continues to rock. The story is getting deeper and I've very into it. I also like how the ocean-going portion of the game is panning out. (E.g. Upgrading the ship, plotting courses, ocean battles, etc.) The addition of "treasure hunting" or "salvaging" is like a mini-game in itself.The versatility of the items you acquire continues to impress.

Examples:
- The bombs (oh, how I love the bombs) can obviously be used to blow up enemies, but they are equally useful in blowing up crates and walls so you can gain access to new areas and treasure.
- The bow and arrow (my new favorite) is not only a fast and accurate weapon, but a vital tool fot activating dungeon "eyeball" switches. More great items, more great adventure.Here are some highlights from the last week (hopefully I don't spoil anything).
- Fishing is great. I found myself a fishing rod. Well, I was actually given it. It is little hard to control at first, but once getting the hang of it, provides a lot of fun and there is a nice surprise waiting for you if you "catch 'em all".
- I'm hooked on the Grappling Hook! Like the boomerang, it's a vital tool and is used for much more than just grappling. One great example, think "Human Slingshot."
- I finally died (fire and ice dragons were tough until I figured out what to do). It was nice that all I had to do was walk back through the blue portal and I was right back to the boss fight again. Thank goodness I didn't have to do the entire dungeon again.I finished the game on a flight to LA this weekend.
- The storyline continued to develop and really kept me interested; all the way to the end.
- The new items (especially the hammer) were perfect additions to the already creative arsenal. (Hint: Be sure to hold down the stylus for a second or two and the hammer doubles in size and punch)
- A couple of the boss-fights were actually in 3D-mode versus top-down 3rd person. The graphics during these sequences looked great.
- There were even some really funny moments towards the end. When G'Pa snatched the hourglass from Link mid-spin, I cracked up.
- Lastly, the final boss fight was excellent. Not too hard, multi-leveled (literally) and actually really fun. No frustration. Kudos to Nintendo for making one of the best games I've ever played on the DS. Thank you!
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What a DS RPG should be!, October 8, 2007
By maxmasa31 "maxmasa31" (Honolulu, HI United States)

Fun:5.0 out of 5 stars
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Let me say, that I'm a HUGE Final Fantasy fan, and have only played two other Zelda games EVER, and never to completion. So it is with some surprise that I say "The Legend of Zelda: Phantom Hourglass" stands the model upon which all future DS RPGs should be. It has replaced Final Fantasy III as my new favorite DS RPG and it was no contest.The graphics are second-to-none for the system. I thought FFIII and Chocobo Tales were good, but this takes what the system can do to another level. It's colorful, bright, cute, and stylish. For a game on such a small screen, the detail is wonderful. And while some may pass off the stylus-only gameplay as gimmicky, I felt that the tight integration gave me a feeling of being more involved with the game, as opposed to simple button-mashing. The ability to control Link's speed with your stylus is a very clever take, and I actually prefer it to the usual "Hold down B to run." I also like being able to plot the path of my boomerang with the stylus. A very nice touch that adds to the fun of the game. I enjoy the puzzles and the "time limit" set by the Phantom Hourglass is a great way to keep players on their toes in dungeons. The puzzles, while not overly difficult, offer enough challenge to be fun and not frustrating. And if you can find the hints to solve the puzzles (which are usually scattered somewhere), almost no thought is needed at all.The story is engaging (this is a sequel, tho' you don't need to have played "The Wind Waker" to understand what's going on) and the characters likable. I also found the music and sound effects to be pleasant and very good for a game that already packs so much into such a small cartridge. There's so much to LoZ:PH, that I haven't even had a chance to try the multiplayer mode, though it seems to be a watered-down version of Four Swords. And that's not necessarily a bad thing. Four Swords is universally considered the pinnacle of multiplayer Zelda, so if it's anything like that, PH is definitely headed in the right direction in that department. The Legend of Zelda is a great game for players of any level. Hardcore gamers will appreciate the innovative gameplay and great graphics, and casual gamers will like the challenge and interesting story. Kids will like the bright, colorful graphics and slick fighting/boomerang moves, while adults will like the story and puzzle-solving. This is what a DS RPG should be. Heck, this is what ANY game should aspire to be!
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Big adventure, December 18, 2007
By Linda Oskam "dutch-traveller" (Amsterdam Netherlands)

Fun:5.0 out of 5 stars
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In this episode of Zelda (my first one ever) Link has to save Zelda after yet another unfortunate encounter with a villain. This time she is kidnapped by a Ghost ship, Link falls from his ship and washes up on the shore of Mercay island, where he meets his companion for this trip: the fairy Ciela. Together they have to defeat a whole array of increasingly scarier monsters before they can truely free Zelda. I admit it: I'm 44 and new to gaming. The Legend of Zelda is rated as 7+ in the Netherlands (even though there are very few 7 year olds than can already read English), so I was kind of anxious about the childishness of the game, but, boy, did I have fun! Yes, I agree with some reviewers that it is tedious to return to the Temple of the Ocean King all the time, but that is made more than made up for by shooting, stabbing, hooking and bombing all the very ingeniously invented monsters of the various temples and islands. But apart from that you can also fish, trade, dig up rupees, pimp up your boat, fly with chicken. And you have to solve some riddles that are difficult, but not impossible. Some people claim that they went through The Legend of Zelda in 12 hours. I have no idea how they did that: the final fight alone took me all in all almost 3 hours (and some less-than-polite language) to complete. And apart from the game proper there are a number of side-quests or you can just go treasure hunting or shoot seagulls, all according to your preferences. And their is a multi-player mode that I have not even explored yet... The graphics are amazing for such a little screen and after a while you actually start to like Link, the little green fellow with the tight pants and the big eyes that is your alter ego in this game.
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One of the best games to hit the DS yet, October 3, 2007
By N. Durham "Big Evil" (Philadelphia, PA)

Fun:5.0 out of 5 stars
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A direct sequel to the Gamecube's Legend of Zelda: The Wind Waker, the eagerly anticipated Legend of Zelda: Phantom Hourglass is finally here on the DS, and its one of the best games to hit Nintendo's dual screened portable yet. Phantom Hourglass picks up right where Wind Waker left off, with Link and Tetra (Zelda) sailing the seas. Naturally, things don't go quite well as a ghost ship appears, Tetra takes off, and Link is washed ashore on an island. Despite the familiar storyline, Phantom Hourglass has all the fun puzzle and adventure elements that fans of the series have come to expect. Making inventive use of the touch screen and stylus controls, Phantom Hourglass may take some getting used to in this department, but once you do, you'll have a blast. Since this is a direct sequel to Wind Waker, the game follows the same graphical and gameplay styles, meaning the cartoonish, diminuitive Link that we came to love (and in the case of a good amount of players, hated) is here, as are the sailing elements. Fortunately, some improvements have been made for the DS, particularly the sailing parts which are performed much better here. Graphically, Phantom Hourglass boasts some of the best visuals of any DS game. The boss battles are wonderful, and the environments are inventive as well, rounding out another masterpiece in the Legend of Zelda series. The only real downside to Phantom Hourglass is that the touch screen controls, as I've said before, take a bit of getting used to. Gamers may be turned off by not using the traditional control scheme we've come to expect from a portable Zelda game, but once you get past that, it's smooth sailing (literally). Not to mention that if the differently designed art style from Wind Waker wasn't your cup of tea, Phantom Hourglass' visuals won't win you over. All that aside, Legend of Zelda: Phantom Hourglass is a smashing title for the DS and the franchise, and undoubtedly one of the best games to hit the system yet.
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Zelda on DS...it had to happen, October 3, 2007
By James Roman (Houston, Texas United States)

Fun:4.0 out of 5 stars
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I'm sure Nintendo is feeling pretty safe. Through the years, they've amassed a nice collection of franchises they can bet on to keep people coming back. So here's another entry...The Legend of Zelda on Nintendo DS. Fans of the series should know what to expect, this game is really no different from any of the other ones. What made this one fresh is the fact that it's on one of the most innovative consoles ever, bringing that innovation to the Zelda series. This is a direct sequel to GameCube's The Legend of Zelda: The Wind Waker. While that game isn't the strongest entry (that honor goes to Ocarina of Time for N64), the cartoon look and humor fits quite nicely with the DS and I personally wouldn't have it any other way. All the usual Zelda elements are there, but this time you control with the stylus, which makes playing it all the more fun. Sword-fighting is done by simply touching the enemy or making a slash mark. The boomerang is used by tracing the path you want it to follow (this is simply ingenious!). Your ship's course is determined by tracing the path you want it to follow. The fact that you can also write notes on the game's map is very useful too. Story-wise, it's simple and to-the-point. Obviously, Nintendo wanted to focus more on gameplay than story, and that's not a bad thing. The dungeons are rather short, but again, simplicity is rampant in The Legend of Zelda. I really like the incorporation of the microphone! While it doesn't have speech recognition, you can simply blow in the mic to make things happen. I'm not a fan of having to do the main dungeon over and over again. That will definitely get tedious. The roll move is somewhat difficult to execute, which takes away from the otherwise brilliant play control.My biggest complaints stem from aspects that have been done before in other games. The fairy that accompanies Link speaks for him and also suffers from memory loss, which is identical to Tippi the Pixl from Super Paper Mario (they even look similar). Also, in the main dungeon, Link's life will slowly drain unless he's in designated "Safe Zones", which is straight out of Dark Aether from Metroid Prime 2. Sure they change that up slightly with the use of the Phantom Hourglass, but that just serves to make the game somewhat on the easy side. Incidentally, Metroid Prime 2 borrowed part of its gameplay (light and dark worlds) from Zelda: A Link To The Past, so I guess the favor is returned? Overall, however, this is probably one of the best games for the DS. It certainly will keep you occupied and coming back for more. While those looking for an expansive Zelda epic like Twilight Princess will undoubtedly be disappointed, this wasn't the point of Phantom Hourglass and it should still satisfy fans. It's a strong entry in the Legend of Zelda series
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